ACKNOWLEDGEMENTS
FOREWORD
INTRODUCTION
SECTION 1: HOW TO TEACH TWINE
Section Introduction
Chapter 1
Title: Meaningful Misperceptions
Subtitle: How Students [Mis]Perceive Twine and Why It Matters
Author: Sarah Whitcomb Laiola (Coastal Carolina University)
Chapter 2
Title: Turtle Story
Subtitle: The Irreverent Turtle Twine Game that Taught Humanists to Code
Author: Jessica C. Linker (Northeastern University)
Chapter 3
Title: Teaching Procedural Creativity and Hypertext Fiction with Twine
Subtitle: [none]
Author: Jason Boyd (Toronto Metropolitan University)
Chapter 4
Title: Hooked on a Macro
Subtitle: Teaching Challenges and Opportunities Across Twine Story Formats
Author: Daniel Cox (Illinois State University)
SUBSECTION
SECTION 1 TWINE OBJECTS
Object 1
Title: Jessica C. Linker’s Turtle Story
Object 2
Title: Jason Boyd’s adaptation of Aesop’s “The Crow and the Pitcher”
SECTION 2: HOW TO TEACH WITH TWINE
Section Introduction
Chapter 5
Title: Cabinets, Cubes, and Creative Non-Fiction
Subtitle: Crafting Autobiographical Spaces Using Twine
Author 1: Paul Echeverria (Wayne State University)
Author 2: Eric Stewart (Landmark College)
Chapter 6
Title: Critical Making in the Classroom
Subtitle: Introducing Students to Game Studies Through Twine
Author: Sarah Thorne (Memorial University of Newfoundland and Labrador)
Chapter 7
Title: Remediating the Library Archives with Twine
Subtitle: [none]
Author: Joshua Hussey (University of Georgia)
Chapter 8
Title: Pedagogical Approaches to Twine Illness Narratives through a Politicized Narrative Therapy Framework
Subtitle: [none]
Author: Megan Perram (University of Alberta)
Chapter 9
Title: Tangible Texts
Subtitle: Using Crafts and Storytelling to Teach Computational Thinking
Author 1: Emily K. Johnson (University of Central Florida)
Author 2: Anne Sullivan (Georgia Institute of Technology)
Chapter 10
Title: “Queer and Punk Rock”
Subtitle: Student Learning, Habits of Mind, and the Impact of Twine
Author 1: Emily Christina Murphy (University of British Columbia, Okanagan)
Author 2: Jordan Sterling Pike
SUBSECTION
SECTION 2 TWINE OBJECTS
Object 1
Title: Emily K. Johnson and Anne Sullivan’s BeadED Adventures
Object 2
Title: Jordan Sterling Pike’s Grand Goulding Hotel
SECTION 3: HOW TWINE SHAPES OUR DISCIPLINES
Section Introduction
Chapter 11
Title: Let Me Count the Ways
Subtitle: Twine as (an Introduction to) [Digital] Poetry
Author: Calvin Olsen (Ohio State University)
Chapter 12
Title: Imagining the Other
Subtitle: Historical Possibilities and Teaching American History with Twine
Author 1: Jeffrey Lawler (California State University, Long Beach)
Author 2: Sean Smith (California State University, Long Beach)
Chapter 13
Title: Teaching a Critical Approach to World Religions with Twine
Subtitle: [none]
Author: Lauren Horn Griffin (Louisiana State University)
Chapter 14
Title: Artifacts of Industry
Subtitle: Using Twine and Sound Methodologies to Revitalize Museum Collections
Author: Jaime Simons (Ingenium)
Chapter 15
Title: Inter-TWINE-ing the Humanities with STEM
Subtitle: How Designing Twine Games Helps STEM Students Achieve Humanities Learning Outcomes
Author: John Misak (New York Institute of Technology)
Chapter 16
Title: Twine Games as Training Tools in Industry Partnerships in Bioanalytical Forensics
Subtitle: [none]
Author: Mike Cosgrave (University College, Cork, Ireland)
Author 2: Eric Moore (University College, Cork, Ireland)
Author 3: Athene Storey-Cosgrave (University College, Cork, Ireland)
SUBSECTION
SECTION 3 TWINE OBJECTS
Object 1
Title: Science AL!VE’s Teaching with Twine Workshop for High School Teachers by Chris Kerslake and Shyong Quin Yap
Object 2
Title: Jaime Simons’s Empower Museum Learning with Twine!
Object 3
Title: Calvin Olsen’s Twi-Ku and Exploded Sonnet
SECTION 4: HOW TWINE SHAPES OUR WORLDS
Section Introduction
Chapter 17
Title: Queer City
Subtitle: Twine as Critical Making and Archival Resistance for LGBTQ+ People in Bangladesh
Author: Mohammed Rashid (The University of Southern Mississippi)
Chapter 18
Title: Empathy for the Unsympathetic
Subtitle: Using Twine to Make the Health Policy Game
Author: Ian Greener (The University of Glasgow)
Chapter 19
Title: Anti-Colonial Threads
Subtitle: Twine as a Tool for Digital Pedagogy and Critique
Author 1: Arun Jacob (University of Toronto)
Author 2: Kush Patel (Srishti Manipal Institute of Art, Design, and Technology, MAHE)
Author 3: Ashley Caranto Morford (Weber State University)
Author 4: Sai Vidyasri Giridharan (Srishti Manipal Institute of Art, Design, and Technology, MAHE)
Author 5: Shamanth Joshi (Srishti Manipal Institute of Art, Design, and Technology, MAHE)
Author 6: Anna Maria Kalinowski (University of Toronto)
Author 7: Natalia Toronchuk (University of Toronto)
Author 8: Zeinab Farokhi (University of Toronto)
Chapter 20
Title: Experiential Recruiting
Subtitle: Teaching with Twine during University Recruitment Events
Author: Kristen Lillvis (Metropolitan State University)
Chapter 21
Title: We Want to Tell You a Scary Story
Subtitle: Communal Storytelling and Folklore Horror in the Twine Anthology Lights Out, Please
Author: Kaitlin Tremblay (Soft Rains)
SUBSECTION
SECTION 4 TWINE OBJECTS
Object 1
Title: Mohammed Rashid’s Queer City
Object 2
Sai Vidyasri Giridharan’s Your Move
Object 3
Shamanth Joshi’s Identity Games
Object 4
Lee Skallerup Bessette’s Moving In and Out of Time
AUTHOR BIOS